Whenever I plug in a roughness map into my roughness shader for Arnold, it automatically bumps up the roughness to maximum. The material in question is a metallic one so I don't
Roughness maps
How to Build a Material in Marmoset Toolbag 3 - GameTextures.com Knowledge Base
Substance Painter to 3ds max VRAY - reflectivity tuning — polycount
Roughness map, Substance Painter to 3Ds Max / Arnold
How to use PBR Textures in 3Ds Max using VRay - A23D